I've been working in the gaming industry since 2012. Started as a Technical Support for BioWare studios and game publishing giant Electronic Arts (EA). I began doing manual testing for mobile games during my tenure with goGame (subsidiary of SEGA) for several titles under their name and eventually, SEGA mobile games as well. My most recent experience was from Freeze Tag Inc. as a QA/game tester and occasional technical support which I worked with several projects/titles but mainly focused on Munzee - a casual, location based geocaching game with more than a million players worldwide.