I'm a 3D modeler with 3 years of experience, were all spent working under Roblox Corporation. However, I'd like to try something new opportunity for myself.
- Proficient in polygonal modeling techniques
- Strong understanding of topology and edge flow
- Skilled in creating high and low-poly models
- Experience in UV mapping and texturing
- Familiarity with software such as Blender
- Ability to create detailed and optimized models for various purposes
- Knowledge of industry standards and best practices in 3D modeling
- Capable of interpreting and executing concept art or design briefs effectively