I'm a 3D artist and developer with a focus on creating immersive and optimized content for interactive experiences.
3D Mo-----------ing – I specialize in mo-----------ing and texturing fixtures, furniture, props, and structural elements with a strong eye for detail and performance.
3D Animation – I create clean, efficient animations and integrate AI-assisted workflows to enhance creativity and production speed.
3D Level Design / Environment – I design engaging, realistic environments, focusing on layout, lighting, and atmosphere to support gameplay and storytelling.
VR Development (Unreal Engine) – I build interactive VR experiences in Unreal Engine, optimized for performance and immersion, with a focus on user interaction and experience.
Video Editing – I edit and produce videos with a clear visual narrative, using motion graphics and sound to enhance storytelling and presentation.
I'm reliable, detail-oriented, and passionate about building digital worlds and media that feel real, purposeful, and impactful.