3D Environment | Prop | VR Artist
Immersive Worlds • Game-Ready Assets • VR Optimization
Hi, I’m Raymond! I started my journey in AAA game development. I spent the last 4 years freelancing on VR and Triple-A game projects, specializing in optimized, game-ready environments that look stunning and perform flawlessly.
What I Bring to the Table:
Game-Ready Environments (Stylized & Realistic)
Single Asset Fidelity (Stylized / Realistic)
Modular Asset Creation & World Building
VR Optimization (Profiling, Polycount, Draw Calls, Lightmaps)
PBR Workflow | Unity | Unreal Engine | Substance Painter/ Designer | Blender | Maya
Let’s bring your virtual worlds to life on time and on budget.