I’m a Project Manager and Product Specialist with more than 10 years of experience in the gaming industry, specializing in game publishing, live operations, and player engagement. I began my career in player support and QA, where I developed a deep understanding of player needs and game quality. This foundation helped me transition into roles where I managed game launches, updates, and community initiatives. I’ve led cross-functional teams, coordinated with developers and marketing, and used analytics to improve retention and monetization. I aim to be known as a reliable and adaptable professional who delivers successful, player-focused game experiences from launch to live service.