Hi, I'm Jomarck Ramos, a Spine 2D Animator specializing in character rigging, game ready animation, UI animation, and VFX.
I create smooth and optimized animations for mobile and PC games using Spine 2D. My experience includes character setup, bone rigging, IK constraints, attack animations, idle animations, walk cycles, and visual effects.
I am currently seeking remote opportunities where I can contribute high-quality animations while continuously improving my skills in game development pipelines.