I have 2 years of experience in developing WPF/Winforms (e.g. PoS system, Pomodoro/Time Management system, Customized multimedia player, Customized app drawer for managing existing apps, Time keeping software to limit computer usage) apps using C# on Visual Studio while using SQL Server for data storage and management.
I have a year of experience in 3d Modeling, I specialize in hard surface modeling such as house interiors and vehicles. I also frequent Polycount's weekly hard surface modeling challenge to keep myself up to date with the latest software tools and maintain my skill set. My software of choice for 3d modeling is Maya and Substance Painter for texturing.
I'm currently studying game and app development on Android and IOS. With my knowledge in C#, I could easily incorporate it with the Unity engine. Also due to my 3d background, I can create 3d assets/animations.
I've been introduced to the world of computers since I was 8 years old, I learnt how to assemble a desktop at the age of 10. I'm up to date with the latest hardware news and even setup a program to show a several tech forums, subreddits and tech sites everyday after my pc boots up.
I've edited a lot videos back in my college years. I've used After Effects to create and show vfx such as explosions, bullet holes, muzzle flashes, etc.
On my free time, I work on transcription projects. I can type for up to a maximum of 130 WPM and 100 WPM on average. I have excellent reading/listening comprehension and can typically finish a .20-.30 second transcription after listening to it for 2-3 times.