AI Video & Image Generation Specialist | UGC, 3D, Stop-Motion Ad Assets
Generative AI Artist | AI Video Assets, Prompt Engineering, Ad Creative.
Generative AI specialist producing raw AI video and image assets for ad teams. You hand me a locked storyboard, I hand back continuity-matched clips ready for your editor. Veo 3, Kling, Runway, Nano Banana Pro, Midjourney, ElevenLabs.
Generative AI video and image specialist. I sit between your creative lead and your video editor: you hand me a locked storyboard, I hand back the raw generated footage and keyframes, cleanly organized and ready to cut.
I am not an editor and I do not write your strategy. I do one thing at a high level - turn approved shot descriptions into usable AI-generated footage that holds together across scenes.
WHERE I FIT
Creative lead / storyboard -> ME (generative) -> video editor -> final delivery
WHAT I DELIVER
- Keyframe images for every approved shot, matched to your locked character and environment
- Image-to-video clips, 8 seconds per scene, at your required aspect ratio (Will vary if we will work on long forms)
- Multiple takes per shot so your editor has options in the timeline
- Native in-clip audio when required: dialogue, room tone, ambience
- Clean file naming by scene and take, in whatever folder structure your editor wants
- Light trims only, purely so you can preview intent. Final cutting, grading, captions, and sound design stay with your editor.
THE PROBLEM I SOLVE
Most AI footage is unusable in an edit because the face drifts between shots, the lighting jumps, and the set changes shape. Every unusable clip is spent credits.
I run a documented production system built specifically to stop that:
- Locked character sheet and environment description, carried word-for-word into every scene prompt
- A lighting and material bible that does not change between shots
- A drift audit run on the storyboard BEFORE any generation, flagging continuity conflicts, prompt contradictions, and shot splits that will fail
This is not prompt-by-prompt improvisation. It is a repeatable pipeline, and I am happy to screen-share the whole thing on a call so you can see exactly how your credits get spent.
STYLES I GENERATE
- 3D animated, Pixar-style character work
- Claymation stop-motion, animated on twos
- UGC and live-action realism for DTC and e-commerce
TOOLS
Video generation, primary:
Google Veo 3.1 via Google Flow, Kling 3.0 for difficult camera moves and controlled motion.
Image and keyframe generation:
Nano Banana Pro, GPT Image, Midjourney, Flux.
Audio:
ElevenLabs for voice consistency, plus native in-clip audio generation where the model supports it.
Also work with or can pick up quickly:
Runway Gen-4.5, Seedance, Hailuo, Luma Ray, PixVerse, Higgsfield, Sora, Wan.
Avatar and template platforms (HeyGen, Synthesia, Arcads, Creatify) solve a different problem and I am happy to advise when they are the better fit for a campaign, but my work is shot-level generation from your storyboard rather than template output.
My process is tool-agnostic by design. Models change every few months. The locked character sheet, environment bible, and drift audit stay the same, which is why I can move to a stronger model without rebuilding the workflow.
PORTFOLIO
Concept and capability pieces produced on my own account across skincare, men's grooming, and home care, covering all three styles above. Each was built through the full pipeline: brief, script, locked character and environment, storyboard, keyframes, image-to-video, native audio.
TOOL CREDITS
Generation credits are billed to the client or funded directly through the client account, standard for this role. I estimate credit spend per project up front and flag in advance which shots are most likely to need multiple attempts.
HOW TO START
One paid pilot project. A single product, run end to end through my pipeline, at project rate. You see real footage and real consistency before committing to volume. Most of my process advantage is invisible until you watch the clips cut together.
Available for per-project generation work or as the ongoing generative seat on a creative team.